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                | racfor_wiki:primjene_strojnog_ucenja_u_cyber_sigurnosti [2021/01/17 14:11] mpuhalovic [Literatura]
 | racfor_wiki:primjene_strojnog_ucenja_u_cyber_sigurnosti [2024/12/05 12:24] (trenutno) 
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| ===== Literatura ===== | ===== Literature ===== | 
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| [1] [[https://www.researchgate.net/publication/283083699_Applications_of_Machine_Learning_in_Cyber_Security|Ford, V., and Siraj, A. Applications of Machine Learning in Cyber Security. Computer Science Department, Tennessee Tech University, 2014. Accessed in January 2021.]] | [1] [[https://www.researchgate.net/publication/283083699_Applications_of_Machine_Learning_in_Cyber_Security|Ford, V., and Siraj, A. Applications of Machine Learning in Cyber Security. Computer Science Department, Tennessee Tech University, 2014. Accessed in January 2021.]] | 
| [3] [[https://resources.sei.cmu.edu/library/asset-view.cfm?assetid=633583|Spring, J., Fallon, J., Galyardt, A., Horneman, A., Metcalf, L. B., and Stoner, E. Machine Learning in Cybersecurity: A Guide. Software Engineering Institute, 2019. Accessed in January 2021.]] | [3] [[https://resources.sei.cmu.edu/library/asset-view.cfm?assetid=633583|Spring, J., Fallon, J., Galyardt, A., Horneman, A., Metcalf, L. B., and Stoner, E. Machine Learning in Cybersecurity: A Guide. Software Engineering Institute, 2019. Accessed in January 2021.]] | 
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| [4] [[https://arxiv.org/abs/1906.05799|Nguyen, T., T. and Reddi, V., J. Deep Reinforcement Learning for Cyber Security. 2020. Accessed in January 2021.]] | [4] [[https://arxiv.org/abs/1906.05799|Nguyen, T. T. and Reddi, V. J. Deep Reinforcement Learning for Cyber Security. 2020. Accessed in January 2021.]] | 
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| [5] [[https://papers.nips.cc/paper/2004/file/283085d30e10513624c8cece7993f4de-Paper.pdf|Chellapilla, K. and Simard, P. Y. Using Machine Learning to Break Visual Human Interaction Proofs (HIPs). Microsoft Research. Accessed in January 2021.]] | [5] [[https://papers.nips.cc/paper/2004/file/283085d30e10513624c8cece7993f4de-Paper.pdf|Chellapilla, K. and Simard, P. Y. Using Machine Learning to Break Visual Human Interaction Proofs (HIPs). Microsoft Research. Accessed in January 2021.]] |